AI Insights · Timothy · July 2022
Top 5 Real-Time Strategy Apps in Netherlands Q2 2022
Explore the performance of the top 5 real-time strategy apps in the Netherlands during Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top real-time strategy apps in the Netherlands demonstrated varied performance in terms of downloads, revenue, and active users. Here's a detailed look at the data sourced from Sensor Tower.
Clash Royale from Supercell showed a dynamic trend in weekly revenue, beginning at approximately $70K in late March and peaking at around $95K in early April. The revenue fluctuated throughout the quarter, ending at about $55K in the final week of June. Weekly downloads saw a downward trend, starting at 9.4K and dipping to 4.3K by the end of the quarter. The app maintained a strong user base, with weekly active users hovering around 950K to just under 1M.
Infinite Galaxy by Hong Kong Ke Mo software Co., Limited, experienced a steady weekly revenue, starting at $4.4K in late March and peaking at $8.9K in the last week of June. Downloads began at 816 and dwindled to 178 by the end of the quarter. The app's active users showed a gradual decline from 1.6K to about 1.2K over the same period.
Valor Legends: Remove Screw from Century Games Pte. Ltd. saw moderate weekly revenue with a notable peak at $5.2K in late June. Downloads fluctuated, starting at 324, reaching a high of 1.1K in mid-May, and ending at 521. Active users grew from 2.1K to 3.2K in April, then slightly decreased to 2.8K by the end of June.
Art of War: Legions by Fastone Games had a relatively stable revenue, peaking at $5.3K in late March and maintaining around $2.7K towards the end of June. Downloads remained consistent, starting at 376 and ending at 319. Active users showed a downward trend from 7.9K in late March to approximately 5.8K by the end of June.
Might & Magic: Era of Chaos by Ubisoft experienced a decline in weekly revenue, starting at $4.9K in late March and ending at $1.5K in late June. Downloads were minimal throughout the quarter, with a peak of 108 in late April. Active users remained relatively stable, starting at 600 and ending at 588.
For more detailed insights and data, visit Sensor Tower.